So I reloaded to a point where I was still in orbit and I'm just going to use the lander to take the Kerbals directly home. It does have enough fuel to land and return (it uses basically nothing for the landing) but it was such a beast to launch and assembly in orbit then take to Eve that I'd rather use bigger NERVA-based transfer stages. Also, I realized after launch and all this work that I forgot to add 1000 units of xenon fuel on the lander for it to fully meet the contract stipulations. Even still, I landed at 12 m/s but this was enough to break the ship. Then I found out that the parachutes I chose for landing were drogues, not full parachutes. The landing course I chose landed me on the poles, which makes both launch and re-docking pretty challenging. There were some big problems on the descent, however. I spent literally the entire day yesterday using the electric system to push the stack to Eve, then get into Eve orbit, then low Eve orbit, and finally dropping the lander off on a suborbital trajectory. Unless I'm crazy and just imagining thingsĬlick to expand.Well it worked with some big hitches. I remember when the NERVA engines were more efficient in KSP. I wish there were smaller engines I could use, or more efficient ones even. There needs to be enough thrust for my ships to do all their burns all in one go, in 10 minutes max. That's a crazy amount I know, but my tugs are big and I have no time to wait around for burns. They weigh so much! On my interplanetary tugs I usually use 12 of them IIRC. I also wish we had some alternatives to the NERVA engines. But I don't do any math and build in extreme contingency amounts in my designs, if possible My approach to this mission is (in my head at least) completely different, with a much more giant approach. Hobbs, I am so skeptical of your Eve mission, but I assume you did the math and your ship will be have enough fuel to do it. If the answers to these questions are yes, maybe I should give this thing a try to see how hard it actually is to send people to Mars Is RO hard even if you give yourself unlimited money and/or play in sandbox mode and not career? Does it also simulate all of our planets as they actually exist, plus their moons?
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